- author: Douglas J. Hacker
❐ The Role of Metacognition in Learning via Serious Games
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- > At this level of the development of self-regulation, players begin to develop a mental model of the game that allows them to move from the concrete experiences of the serious game to more abstract notions of the game
- ~ metacognitive engagement with a game is necessary precondition for transfer
- ~ transfer being rare and difficult is key to learning as a whole
- ~ transfer from serious games to real world is limited as best
- ❐ Deep learning properties of good digital games
- ⬡ affordances